Game Design Tips: Working with tiles



Uploaded by: DoctorM64
Video Description:
One of the most tedious steps of level design: Working with tiles. Depending on the complexity of your levels, and how complex your tileset is, tiling a big room can be tiresome.
Here are some tips to improve you tiling skills. In this example I´ll be doing a test room for my project (AM2R), I´ll be using Game Maker.
- When you prepare your tileset, make sure it´s 8 tiles wide, this way you won´t have to scroll right to acess all your tiles.
- After you´re done with the room collision layout, start with the edges, slopes and corners.
- Whenever you select a tile, try to use it in all the necesary places before switching to another one, this will save you a lot of time.
- If a tile is part of a tile block (any part of scenery bigger than 1 tile), make sure you count how many times you applied the tile before selecting the next tile in the block.
- If the enviroment is organic, or some kind of ruins, you´ll have to avoid being repetitive. If you can see repeating tiles at first sight, you should add variety. Edit your tileset and add some new variations on your existing tiles.
- Don´t be afraid to modify the original layout if the tiles don´t match. As long as the level is still playable the way you wanted, you can change it.
- It can be tiresome at first, but once you get the hang of it, you´ll be making beautiful levels in no time.
If you find any of these useful, drop me a line, I´ll be happy to see your work.
http://metroid2remake.blogspot.com


Tags for this video: am2r design development game level metroid tiles tips

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Nicely done man... ( 4 months ago by complex0252001)
Nicely done man...
This is like your ... ( 4 months ago by Flash19l11)
This is like your level editor?
This is Game Maker´ ... ( 4 months ago by DoctorM64)
This is Game Maker´s room editor.
Thanks! I just ... ( 4 months ago by DoctorM64)
Thanks! I just documented something I was going to do anyway.
Wow, I cant believe ... ( 4 months ago by Flash19l11)
Wow, I cant believe you just spoke to me +_+. The guy who is making this game has spoken to ME. I have the feeling you are a god, and that god said something to me +_+.
Nice tutorial you ... ( 4 months ago by AmazingAaron1)
Nice tutorial you should make more!
Nice informative ... ( 4 months ago by mirasame)
Nice informative video. I'm really looking forward to the Metroid II remake. It was a great game back then and the remake looks super good now. Keep up the great work and keep the videos coming!
Cool! I've allways ... ( 4 months ago by jayti83)
Cool! I've allways wondered about how you did that, I mean; making the game =D
Oh... My... God.. ... ( 3 months ago by oneminutekid)
Oh... My... God... F**K that swas awesome!!! I know I am very inferior to your Game Maker skill, but, could you possibly help me in making my Metroid game?
How do you make the ... ( 3 months ago by imabadspeler)
How do you make the room be bigger then what the box displays when you test it, if that makes any sence. D:
superb,how or where ... ( 3 months ago by xCYBERKIDx)
superb,how or where do you get the tiles,do you rip them out of the game or do you just simply download them from a site?
The game runs with ... ( 3 months ago by DoctorM64)
The game runs with a 320x240 viewport. The room can be any size, so the camera follows the character without too many transitions.
In the room editor, just enable a view and make it smaller than the room size.
I ripped the tiles ... ( 3 months ago by DoctorM64)
I ripped the tiles using Visual Boy Advance and Paint Shop Pro. There aren't many complete tilesets on the net, so I ripped and arranged my own.
cool ( 3 months ago by xCYBERKIDx)
cool
how do i make samus ... ( 3 months ago by xCYBERKIDx)
how do i make samus stand run jump look up ect in one object,i dont understand how to do this.
Would i have to ... ( 3 months ago by imabadspeler)
Would i have to have pro for that? because im kinda confused on what you are saying.
Hi. Is that ... ( 3 months ago by whereismarty)
Hi. Is that gamemaker ? .. if not what is it ? Thx
It's Game Maker. I ... ( 3 months ago by DoctorM64)
It's Game Maker. I guess I mentioned it too briefly in the video description.
me too PLZ! ( 3 months ago by Kargaroc286)
me too PLZ!
can u plzz tell me ... ( 2 months ago by Scatmanfan45)
can u plzz tell me where to get the metroid sprites
dude you are ... ( 2 months ago by metroidfusion14)
dude you are awesome im a huge metroid fan
I don't know how to ... ( 1 month ago by InstantMix)
I don't know how to make tile "sheets" Any explanation how?
Stuff that. Figured ... ( 1 month ago by InstantMix)
Stuff that. Figured out how.
Would this sound gay but : Could I borrow the basics of the engine? I'm using GMLite and well , My character sucks. so does the coding. I tried doing sprite replacements via GMLang. although the things don't make sense; Index , ImgNumb etc.
It won't be for a M2 Remake anyway.
Let's just say :
Mr. Space Pirate's Adventure on Zebeth. Well , The remake after Super Metroid's explosion.
that video is an ... ( 1 week ago by XxXShadowlessXxX)
that video is an example for a level design developpment and not "game design"
but it's ok for game maker I guess



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