World Wind WiiMote VR



Uploaded by: nigeltzeng
Video Description:
Using the WiiMote in NASA World Wind for head tracking.


Tags for this video: 3D display head reality tracking virtual VR wii wiimote worldwind

Find more videos in the "Tech" category
See more videos uploaded by nigeltzeng

Related Videos
Head Tracking for Desktop VR Displays using the WiiRemoteWiimote and Google EarthTracking fingers with the Wii Remote
head-tracking-for-desktop-vr-displays-using-the-wiiremote.htmlhead-tracking-for-desktop-vr-displays-using-the-wiiremote.htmlhead-tracking-for-desktop-vr-displays-using-the-wiiremote.html
Will It Blend? - Wii RemoteJohnny Lee: Wii Remote hacksLow-Cost Multi-touch Whiteboard using the Wiimote
head-tracking-for-desktop-vr-displays-using-the-wiiremote.htmlhead-tracking-for-desktop-vr-displays-using-the-wiiremote.htmlhead-tracking-for-desktop-vr-displays-using-the-wiiremote.html


Share This Video:       StumbleUpon       del.icio.us       Reddit       digg       Furl       Spurl       Simpy       YahooMyWeb


Comments for this video: Show || Hide
Comments for this video on YouTube
Hey, nice :) That's ... ( 5 months ago by djbarney24)
Hey, nice :) That's an interesting way of giving the illusion of a stereo depth field through movement.
Nice application! ... ( 5 months ago by krytharn)
Nice application! It's not as visually pleasing as Johnny's demo, though. I think you need to tweak the camera response a bit. But it's cool nonetheless.
Let's hope mr Ravengamer will not polute this comments thread with his crap.
thanks for posting. ... ( 5 months ago by ShamanASH)
thanks for posting. very interesting. i cant stop watching these videos so i will have to go ahead and try this for my self. Great video
If you mean the ... ( 5 months ago by nigeltzeng)
If you mean the video camera, I later discovered that focus was set to manual rather than auto. :)
If you mean the worldwind "camera" I agree...it's not working entirely naturally but is kinda midway to work both at high altitude and very close to the ground.
The behavior should be more closely tied to altitude but I haven't had a chance to play with the math.
Fantastic! What a ... ( 5 months ago by gossy79)
Fantastic! What a great application of a great idea! Combining your tech with Johnny's was awesome. So many areas from education to feildwork could benefit from this.
Array ( 5 months ago by krytharn)
Hi Nigel,
I indeed meant the virtual camera. The change in viewing position in your application is not as dramatic as in Johnny's demo, so it is a bit harder to see the difference in camera position. Try to see the center of the television screen as the origin, and the position of your head as the camera position and position the world (landscape) accordingly. Maybe that improves the effect. Cool work nonetheless, Nigel.
thanks, nice to see ... ( 5 months ago by mirak63)
thanks, nice to see an application with a more complete 3D scène
in fact since the concept is to have the computer screen acts like a window, I think the depth effect is more evident if you are closer to the objects of the scène, because the paralaxe effects gets way more noticeable, and this is what create the depth.
I don't know if engines like Half Life 2 allows such intereactions with the engine.
Wow great ... ( 5 months ago by lucidlenny)
Wow great application of the technique.
Kytharn, Remember that Johnny's example had targets that were "beyond the plane of the viewing screen" I think the terrain would be more dynamically 3D if it were to virtually bisect the image plane; or come out of the screen a bit.(this one is closer to the stadium example)
not sure if you ... ( 4 months ago by dinther)
not sure if you achieved the effect Johnny did. The idea behind this head-tracking is to shift both the camera position in the scene AND the rendering axis which needs to be off-axis as you move from side to side. This requires access to low level features of the graphics engine. You'd need to call either glFustrum in OpenGL or PerspectiveOffCenterLH I am curious to know if you have that level of access to the World Wind application.
Wouldn't this be ... ( 2 months ago by christianptrsn)
Wouldn't this be cool if someone put tech like this with a rotating TV?
I second that. This ... ( 2 months ago by Series8217)
I second that. This is simply wiimote movement control. Johnny projected a perspective transformation onto a rotated plane representing the screen, to correct for viewing the flat panel off center. It looks like this is just moving the camera around a bit with the head motion.
hahahahahaha this ... ( 1 month ago by pitjedi)
hahahahahaha this guy wrote World Wind(c#, MDX) one of the first programs to use satellite data to make terrain of 90% of the world; MS flight simulator around the same time did the same thing, not quite as expansive tho. Yeah he has access to world wind code.
i had the idea for ... ( 2 weeks ago by brockthedoc)
i had the idea for a spherical multi touch monitor that doubled as a globe, oversized trackball and light sculpture. this aplication is just made for it. wish i had continued work on the design now.



Tell a friend:


URL 
Embed Code